# How to make a flappy-style game with AI

This page: https://www.teleplay.ai/guides/how-to-make-a-flappy-style-game-with-ai
Updated: 2026-11-07

## Quick answer

A flappy-style game is one tap against gravity, through gaps that never stop coming. Describe your own creature and what it dodges, and Teleplay builds a one-button flyer in about half an hour, with its own art and sound. Two settings, gravity and gap size, decide nearly everything, and you can move both while it runs.

## A one-button game to play first

- [Puffbelly Reef](https://www.teleplay.ai/play/3cc247a2-6838-4ddd-90de-af688cf6a1f7): One-button flyer
- [Stormlight Catcher](https://www.teleplay.ai/play/stormlight-catcher-70a54cae): Dodger
- [Starbreaker](https://www.teleplay.ai/play/starbreaker-7d01f8f9): Dodger

## The prompt behind a real one

The rule is the old one, and the rest is new: the player is a puffer fish, tapping is puffing up, and the gaps are coral towers.

> Tap to puff up Pip the puffer fish, rise and sink through endless coral towers, grab bubbles and dodge jellyfish for a new best score.

(Puffbelly Reef: made)

## Two numbers do most of the work

These games feel unfair or boring long before they feel good. Open the game's settings while it runs, and change one thing at a time.

| Setting | Feels wrong when | Try |
| --- | --- | --- |
| Gravity | You drop like a stone, or float forever | Lower it until a single tap gives you time to think |
| Tap strength | You hit the ceiling on every tap | Reduce it until two quick taps are a real decision |
| Gap size | You die in the first three gaps | Start wide; tighten it as the score climbs |
| Scroll speed | Gaps arrive before you can see them | Slow it until the next gap is always on screen |

## Making one that isn't a clone

- Replace the bird and the pipes completely. If someone can name the original from a screenshot, go further.
- Change what the tap means: inflate, flap, jump between walls, flip gravity.
- Add one thing to reach for, because bubbles or coins make people take risks they don't need to.
- Leave the name out of your sentence. Say "tap to rise, gaps to fly through", because Teleplay makes original games and refuses requests that name a known game.

## Questions

**Why is my flappy-style game too hard?**

Usually the gaps are too narrow or gravity is too strong. Use the sliders, press Reload, and try again.

**Can I make it for phones?**

It is one of the best kinds for phones, since a single tap is all it needs. Games made with the code engine draw touch controls by themselves.

**Can I add levels?**

You can plan 1 to 5 levels on Create, or keep it endless and let the score be the goal.

**Why does Teleplay refuse a request that names the original?**

Names, characters and art belong to their owners, so the guidelines don't allow them in a game. Describe how it plays instead: the rule is what you want, and your own theme is what people will remember.

## Read next

- [AI dodge game maker: one rule, one score, one more try](https://www.teleplay.ai/guides/ai-dodge-game-maker)
- [How to make an endless runner with AI](https://www.teleplay.ai/guides/how-to-make-an-endless-runner-with-ai)
- [How to make an Asteroids-style game with AI](https://www.teleplay.ai/guides/how-to-make-an-asteroids-style-game-with-ai)
