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GLB viewer

GLB viewer: open a model, see what is in it

Updated · Türkçe

Quick answer

Drop a .glb file to turn it around, zoom in, and read its file size, triangle count, materials, textures and animations. The file opens in this tab and is not uploaded. It is the same viewer Teleplay Studio uses for its own models, so it reads their compressed textures as well.

Open a model

What the numbers tell you

NumberWhy it mattersRule of thumb
File sizeWhat a player downloads before seeing itWeb games want this small; textures are usually what makes it big
TrianglesHow much the graphics card draws each frameA background prop needs far fewer than a hero character
MeshesSeparate pieces, each with a draw costFewer is usually faster
Materials and texturesHow many surfaces it paintsShared materials keep memory down
AnimationsClips stored in the fileZero means it can't move by itself

How to use it

  1. 1.Add the file

    Drop a .glb, or choose one. To look around first, use the example model.

  2. 2.Look at it

    Drag to turn it, scroll or pinch to zoom. The toolbar switches between shaded, clay and wireframe, which shows how the mesh is built.

  3. 3.Check the numbers

    Compare them with what your game or engine can afford.

This viewer takes .glb only. A .gltf with separate files needs those files beside it, which a browser can't reach from a single drop.

Games made on Teleplay

Questions

Is my model uploaded?

No. The file is opened by this tab through a local address, and it is gone when you close the tab.

Why won't my file open?

It may be damaged, or use Draco compression, which this viewer doesn't read. Meshopt geometry and KTX2 textures do work.

Is a triangle count the same as a polygon count?

Not always. Modeling tools count quads and larger faces as polygons, while the graphics card and this viewer count triangles.

Does it work on a phone?

Yes, on a phone that supports WebGL, though a very large model can run out of memory.

Can I edit the model here?

No, it is a viewer. It doesn't change or save your file.